Publications

2017

 pubPage.png

Accommodation and Comfort in Head-Mounted Displays

Koulieris, G. A., Bui, B., Banks, M. S., Drettakis, G.

ACM Transactions on Graphics (SIGGRAPH 2017), 36(4), 11, Project Page


c118-f118_3998-a3-representative_image-v1.png

Applications of Visual Perception to Virtual Reality Rendering

Patney, A., Kim, J., Robinson, P., Koulieris, G .A., Wetzstein, G., Steinicke, F.

Half-day course at ACM SIGGRAPH 2017, Los Angeles, USA


johnson.png

Focus-tunable and Fixed Lenses and Stereoscopic 3D Displays

Banks, M. S., Johnson, P. V., Kim, J., Koulieris G. A., Drettakis, G., Parnell, J., Love, G. D.

Emerging Liquid Crystal Technologies XII, SPIE 2017, San Francisco, USA


2016

completePath

Gaze Prediction using Machine Learning for Dynamic Stereo Manipulation in Games

Koulieris, G. A., Drettakis, G., Cunningham, D., Mania, K.

IEEE VR 2016, pp. 113-120, 21-23 March, Greenville SC, USA PDF Supplemental Video


2015

mailPic

Binocular Eye-Tracking for the Control of a 3D Immersive Multimedia User Interface

Sidorakis, N., Koulieris, G. A., Mania, K.

IEEE VR 1st Workshop on Everyday Virtual Reality (WEVR), 2015 , pp.15-18, 23-23 March


2014

assessedPhysical

An Automated High Level Saliency Predictor for Smart Game Balancing

Koulieris, G. A., Drettakis, G., Cunningham, D., Mania, K.

ACM Transactions on Applied Perception 11, 4, Article 17 (December 2014), 21 pages,   PDF



subsurfaceALL

C-LOD: Context-aware Material Level-Of-Detail applied to Mobile Graphics

Koulieris, G. A., Drettakis, G., Cunningham, D., Mania, K.

Computer Graphics Forum (Proceedings of the Eurographics Symposium on Rendering) Volume 33, Number 4 – June 2014, Lyon, France,   PDF, Video


assessedSemantic (3)

High Level Saliency Prediction for Smart Game Balancing

Koulieris, G. A., Drettakis, G., Cunningham, D., Mania, K.

Talk, ACM Siggraph 2014, Vancouver, Canada,   PDF


final

Context-aware Material Selective Rendering for Mobile Graphics

Koulieris, G. A., Drettakis, G., Cunningham, D., Mania, K. (2014)

Poster  (won 3rd place @ the ACM Graduate Student Research Competition), ACM Siggraph 2014, Vancouver, Canada,   PDF


1_wirl

Attention-Aware Rendering, Mobile Graphics and Games

McNamara, A., Mania, K., Koulieris, G. A., Itti, L.

Half-day course at ACM Siggraph 2014, Vancouver, Canada,   COURSE


2012

VRCAI2012

Gender Differences in Spatial Awareness in Immersive Virtual Environments: A Preliminary Investigation

Paraskeva, C., Koulieris, G. A., Coxon, M., Mania, K.

11th ACM Siggraph International Conference on Virtual Reality Continuum and its Applications on Industry, December 2012, Singapore,   PDF


PhD Thesis

Context-aware Gaze Prediction applied to Game Level Design, Level-of-Detail and Stereo Manipulation
Koulieris, G. A., Technical University of Crete, Department of Electronic and Computer Engineering 9/9/2015, PDF

 

Advertisements