My primary research interests lie in the field of computer graphics, in particular applied visual perception to rendering and display hardware, with a strong focus on near-eye displays and virtual reality. I am currently a post-doctoral researcher at Inria, France, team GraphDeco, working on near-eye, stereo displays in collaboration with George Drettakis and Martin S. Banks.
Previously, I was a visiting scholar at UC Berkeley, working on the vergence – accommodation conflict for head-mounted displays. Before that, I was a PhD candidate at the Dept. of Electronic & Computer Engineering of the Technical University of Crete, Greece supervised by Katerina Mania and in collaboration with George Drettakis and Douglas W. Cunningham. During my PhD thesis I worked on gaze prediction for game balancing, level-of-detail rendering and stereo grading. Further in the past, I was an intern at INRIA Sophia Antipolis, team REVES working on soft shadow mapping. During my Master’s thesis I worked on medical MRI volume data processing and visualisation.
email: george.koulieris [you know what to type here] inria.fr